February 26th, 2008

Once More

There isn’t anything more I can say about No Country For Old Men that hasn’t been said before now. Watching the Oscars last night, I was happy to see that it was recognized as I consider it to be one of the most perfect films I’ve ever seen. And though, at the end of the day, awards like those really can’t mean that much in the grand scheme of things (judging art, all that crap) there was one other award given last night that I was extremely happy to see. The award for best song went to “Falling Slowly” from the film Once which was an independent movie from last year that I completely forgot I saw until they performed the song on the show. I saw it alone in Eugene, Oregon while I was up there on a business trip in a small art house called The BiJou. The theme song for the movie stuck with me while I was walking back to the hotel and I remember thinking that it was such a great song (matched with a great movie) that it must have been from someone’s album that they bought the rights for to use in the film. The heart behind the performances of the song in the movie during the opening scene (as I recall) and beyond and the backdrop for the whole circumstance for the story had an honesty that is rare in film these days.

Well, I pretty much forgot about it all after that but when they performed again last night it all came rushing back. I figured they wouldn’t win anyway, some stupid Disney movie had three nominations for best song from the same damn movie, so as always…no justice. But then it happened. They won, I find out they made the movie with 100k in three weeks and it was mainly the two of them making it happen. I was so happy for them. Glen Hansard gave a genuine speech and all was well until Marketa Irglova got cut off an didn’t get to give her own speech. Then, for the first time in the 80 years of the Oscars, they paused the show to allow her to come back on to give her speech after all. Justice served twice. Marketa’s speech was even better. Awards shows like these are pretty ridiculous, but they can sometimes have a big impact on the right people and I can’t deny that. The tune will stick with me now for sure.

Please go out to see or rent this movie. It is the real deal, to be sure.

Here are their speeches if you missed them.

This is a link to the performance of the song in the movie with both of them for the first time and here is the Wiki for the amazing history behind the making of the movie itself.

February 6th, 2008

Bullet Points’ Top GIPTY

By now everyone has shared their “Games of the Year” (GOTY, of course) blog post and news articles. So, why should Bullet Points be any different? Except I’ll be doing things a bit differently because I don’t see why these sort of proclamations have to only fall within the one previous year. No one other than extreme hard cores and journos (thanks for the term Garnett) can play all the right games for the year to even make that kind of judgment. Even then they often don’t get to finish everything so how can we really know for sure. So for Bullet Points I’m talking about the top “Games I Played This Year” (GIPTY) instead. These are my personal games of the year because they had the biggest effect on me during 2007 but I won’t be taking into account their release dates. Forget about these arbitrary annual devisions. Go with the biggest games for you personally. Don’t let the tide of the larger group sway your decisions.

So, I won’t be talking about the same damn games that everyone else is. How can you argue with some of those top tens for 07 and why re-hash. In fact, in some cases, the games I’ll throw out there were not even top games in the year they did come out in. Could it be that another title for this post is “My Favorite 80% games of the Year?” So here we go…

HITMAN BLOOD MONEY
3BR (Three Bullet Review)

  • HIT: Near perfect execution of Hitman fantasy fulfillment. (Yes, for some reason I have always wanted to be one.)
  • cover2lm1.jpg

  • HIT: Delivering a world with the right choices are given to the player and are always fun to discover and execute.
  • MISS: The few mechanics conflicting with core goals (Such as rewarding the player with more guns when guns are not what the game is about at all.) keep the game from being an award winner for most.

Any game that lets you smuggle a live pistol into an opera rehearsal via the coat check and then go and take out one of the actors back stage to impersonate them by wearing their costume and then actually taking the stage during the rehearsal to use that same live gun on your target while he is singing on stage as the “fake” gun sound effect goes off in an opera about an execution is brilliant. Then you just walk away like nothing happened. And that is only one way to do it. There were too many unforgettable moments to be shared. Now why the hell is Agent 47 a clone again?

DEAD RISING
3BR

  • HIT: Non-linear Survival Horror in a mall with unlimited Zombies to kill with nearly unlimited weapons. I mean, for anyone who was a fan of Dawn of the Dead, it is pretty much a done deal.
  • 40-1.jpg

  • HIT: Extremely compelling tension set up by the survivor mechanic (which also had its fair share of frustration, I’ll admit) which gave you a great sense of what it actually might be like to live through a Zombie apocalypse.
  • MISS: Baffling design choices (only one save, promoting restarting the game multiple times, mutually exclusive events happening at the same time, and more) which either were lost in translation from being a Japanese developer trying to deliver a more Western game structure or someone was playing a joke on their audience.

I wrote a post awhile back about embracing bad design and used this game as one of the examples. I’ve been wanting to play this “type of game” for years and this one got the closest. Once you gave in to the choices they made then the game took on a whole new meaning and was extremely hard to put down.

LORD OF THE RINGS ONLINE
3BR

  • HIT: A fully realized Middle Earth (for as much as they have of it so far) where I, for the first time, actually felt like I was playing the books. Not the movies.
  • 766554_gs_l_f.jpg

  • HIT: If you can’t beat them, join them. WoW may hold the crown but LotRO cloned enough of WoW to seem familiar to new WoW players while still maintaining enough of its own identity (new class structures) so that it still feels like a new MMO experience in many ways.
  • MISS: Suffers from some of the same things as WoW such as terribly boring quest activities and too much repetition.

I can’t say enough about this game if you are an MMO player and more specifically a WoW player. I guess it does help to be a Lord of the Rings fan as well, I’ll admit. It is stunningly beautiful for an MMO (takes a beefy machine) and has cracked the whole mismatched armor looking like crap issue that WoW still has in spades. You look good no matter what you wear (It’s important!). Also, the “single-player” aspect of the Epic quests complete with cutscenes and voice lines all along the way (from Gandalf!) makes you feel like you are right behind Frodo on his quest. I hope they stick around long enough to make it to Mordor. Even if I have to take the damn ring their myself! (Yes I’m playing a Hobbit.)

HONORABLE MENTIONS
Mainly because I started these in 2007 and have not yet finished them. So they seem to be promising but I don’t want to say for sure yet.

  • Beyond Good and Evil: As a full package it rivals Zelda for that “complete adventure” feel. Unlike Zelda though I actually care about the characters and what I’m doing. May be a hit for me.
  • STALKER: This game might just hold me over while I wait for Fallout 3. It is also way too early to tell, but combining open-world with factions with a post-apocalyptic shooter is pushing all my buttons.
  • Armageddon Empires: Developed by one fellow, this turn-based tactical card game with a hex board is a throw back to the good old days. I’m not too deep into this one yet but if I get the hang of it I can see some addiction happening.

So there you have it. I didn’t even mention any of the usual suspects for this year. You know the ones I mean. So let’s all cheer for the games that left their mark on us when we least expected it. I can’t argue with the amazing successes that 2007 brought us all. But I also can’t ignore the fact that some of my favorite games are the ones that are easily missed. Don’t let the good ones (for you) get away. And don’t let people give you crap for liking them.

P.S. Though it got some good press this year as well, I think it needs a bit more. Crackdown warmed my heart in a few ways (not being a GTA fan but wanting something like it) and I hope we get to see more iterations of that series because the sequel could really hit the target.

Now Playing

infamous werule simplicity fringe

Recent Comments

  • aussie500: Nice to see the site back and malware free, was starting to worry you lost interest in blogging.
  • Jenny: Gd hackers. Bastards.
  • Jenny: This damned thing nearly ended my love of Caching.
  • Kevin Schmitt: Wait til you find (or don’t find) the ones that are the size of the tip of your pinky...
  • Kevin: Welcome to the club. My son and I have been doing this for years. It is a ton of fun and gets us out to places...
  • Chris: A friend got me into this last year and I’ve enjoyed it a lot. Some of the cache construction and...
  • Alex Neuse: Dude! I have also been wanting to do this for years, but without an iPhone/portable computer, I never got...
  • Jenny: I believe it is called the “Root around in the bushes near a parking lot for 45 minutes” App. good...
  • Brett Douville: So, what software do you use for the iPhone? I’ve often thought about doing this but needed...
  • Jenny: It is so true! I love walking around D-Land being a fully willing participant in Ye Olde Suspension Of...

Credits