March 25th, 2008
Question Not
So I’ve been trying to play more and more web games lately. I find that we pass them around at work fairly often and it turns out that while we have been spending all this time making these damn multi-year long games on these ridiculous consoles that all these amazingly talented web developers are using the one platform that outnumbers all the consoles sold combined, Flash, to make games just as compelling as anything we could make (if not more). Playing from a browser. That is it. Well, whether you can say it is part of the indy revolution or not, truth is it has sort of snuck up on all of us and proven that in the end the power of the hardware and the big budgets have little to do with the art form.
Some may have seen this already,
but a recent game that crossed my path via a friend, Jason Botta, is called Questionaut. It seems that the design company Amanita Design created it as an educational game for the BBC for 11 year old kids. But trust me it is great for all ages. I had forgotten that these folks also won Best Web-Based Game from the IGF (Independent Game Festival) last year in 2007 for Samorost 2. I knew I had seen the Questionaut art style somewhere.
Questionaut is a wonderful blend of what games can do with integrating learning and interactivity but with style and originality as well. We get so caught up in all the crap of making huge games, we sometimes forget about the fundamentals. Well that is all these folks have to work with…and frankly I’m envious. We could all learn a thing or 200 from these devs.
Well enough of this crap, go play Questionaut. Everyone.